IAllocator

Dynamic allocator interface. Code that defines allocators ultimately implements this interface. This should be used wherever a uniform type is required for encapsulating various allocator implementations.

Composition of allocators is not recommended at this level due to inflexibility of dynamic interfaces and inefficiencies caused by cascaded multiple calls. Instead, compose allocators using the static interface defined in std.experimental.allocator.building_blocks, then adapt the composed allocator to IAllocator (possibly by using CAllocatorImpl below).

Methods returning Ternary return Ternary.yes upon success, Ternary.no upon failure, and Ternary.unknown if the primitive is not implemented by the allocator instance.

Members

Functions

alignedAllocate
void[] alignedAllocate(size_t n, uint a)

Allocates n bytes of memory with specified alignment a. Implementations that do not support this primitive should always return null.

alignedReallocate
bool alignedReallocate(void[] b, size_t size, uint alignment)

Reallocates a memory block with specified alignment.

allocate
void[] allocate(size_t , TypeInfo ti)

Allocates n bytes of memory.

allocateAll
void[] allocateAll()

Allocates and returns all memory available to this allocator. Implementations that do not support this primitive should always return null.

deallocate
bool deallocate(void[] b)

Deallocates a memory block. Implementations that don't support this primitive should always return false. A simple way to check that an allocator supports deallocation is to call deallocate(null).

deallocateAll
bool deallocateAll()

Deallocates all memory. Implementations that don't support this primitive should always return false.

decRef
bool decRef()

Decreases the reference count of the concrete class that implements this interface. When the reference count is 0, the object self-destructs.

empty
Ternary empty()

Returns Ternary.yes if no memory is currently allocated from this allocator, Ternary.no if some allocations are currently active, or Ternary.unknown if not supported.

expand
bool expand(void[] , size_t )

Expands a memory block in place and returns true if successful. Implementations that don't support this primitive should always return false.

goodAllocSize
size_t goodAllocSize(size_t s)

Returns the good allocation size that guarantees zero internal fragmentation.

incRef
void incRef()

Increases the reference count of the concrete class that implements this interface.

owns
Ternary owns(void[] b)

Returns Ternary.yes if the allocator owns b, Ternary.no if the allocator doesn't own b, and Ternary.unknown if ownership cannot be determined. Implementations that don't support this primitive should always return Ternary.unknown.

reallocate
bool reallocate(void[] , size_t )

Reallocates a memory block.

resolveInternalPointer
Ternary resolveInternalPointer(void* p, void[] result)

Resolves an internal pointer to the full block allocated. Implementations that don't support this primitive should always return Ternary.unknown.

Properties

alignment
uint alignment [@property getter]

Returns the alignment offered.

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